Archive for the ‘Software’ Category

Looking at my iPhone 4 screen makes me wish all my screens had such high DPI.  Everything looks so crisp.  During the development of GoodDay I realized that the icons and images I’d used in my own app were not being rendered in high resolution.  I wanted to share how I addressed that and how [...]

Version 1.1 of Goodday was approved by Apple today. The first comment I heard was that it felt more “refined”.  That was essentially the goal of this release.  That’s really all you need to know, but the rest of the changes are documented in this post…

This means I’ve now earned $70 for Reading With Rover. As a thank you to everyone that’s purchased this application I now present you with a preview of version 1.1… minus one surprise.

Someone reported a “bug” in GoodDay that they “didn’t like the splash screen” I used: And I admit that I’m not a designer, but I thought this was a clean screen to show while the app was loading.  Until… I started playing with the built in Apple apps and realized they don’t use a splash [...]

Its always thrilling to get reviewed on ones work. I had been waiting for a while for this, but must have missed it showing up recently. It’s great validation of the direction I took. And since this is my one customer… And his requests align with what I’d like the app to be… Then he’ll [...]

This post is a collection of tips I learned while developing GoodDay for the iPhone with PhoneGap. 1. Start with something off the shelf – After “Hello World” I started with using jQtouch as a shortcut to iPhone UI.  jQTouch is a jQuery plugin for mobile web development.  I’d describe it as a combination of [...]

Since learning was my primary motivation I had a low sales total in mind. My assumption was that I’d get most of my ~15 closest friends to but it, around 20 people that have or do work with me would buy it, and then I’d sell another 10 copies or so to random people that [...]

I picked PhoneGap mostly because I wanted to learn more about modern HTML, CSS, & jQuery. I viewed the cross platform capabilities as a side-benifit. In fact I have’t released a version yet for the other app stores. So here are some tips I learned while developing GoodDay.

GoodDay is an app that’s now available in the iTunes App Store. I developed this application over several late nights and during our son Gabe’s naps on our last vacation. I did this because wanted something between laborious calorie tracking software and a daily checklist. Why track every detail to motivate yourself? I also did [...]

But you don’t want to learn Objective-C, you aren’t trying to build something that requires high performance graphics, you want it to look and feel like an application, and you are primarily web developer that thinks that things should run cross platform simply.  If this describes you then this series of posts may help motivate [...]